X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fglobal.h;h=b3c5ceaa266ae529f0895d2fcc123297b210d924;hb=05806ade9f17db7227484a6b04b2e13654079b32;hp=2d30f24ecc522297252bfab894fb4241d6685cef;hpb=2d235297197dd0c325184f7fc401d9c5c41c2616;p=rocksndiamonds.git diff --git a/src/game_em/global.h b/src/game_em/global.h index 2d30f24e..b3c5ceaa 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -14,7 +14,7 @@ extern int debug; extern char *progname; extern char *arg_basedir; -extern unsigned int frame; +extern int frame; extern short ulaw_to_linear[256]; extern unsigned char linear_to_ulaw[65536]; @@ -24,20 +24,17 @@ extern unsigned char linear_to_ulaw[65536]; int open_all(void); void close_all(void); -void readjoy(byte); +void readjoy(byte, struct PLAYER *); void input_eventloop(void); void blitscreen(void); void game_initscreen(void); void game_animscreen(void); -void DrawGameDoorValues_EM(); - void play_sound(int, int, int); void sound_play(void); int cave_convert(char *); -boolean LoadNativeLevel_EM(char *); void game_init_vars(void); void game_play_init(int, char *); @@ -47,12 +44,12 @@ void synchro_1(void); void synchro_2(void); void synchro_3(void); -int cleanup_em_level(unsigned char *, int); +int cleanup_em_level(unsigned char *, int, char *); void convert_em_level(unsigned char *, int); void prepare_em_level(void); int sound_thread(void); -int read_sample(char *, short **, long *); +int read_sample(char *, short **, int *); void read_cave_list(void); void free_cave_list(void);