X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fglobal.h;h=89c6804278e9bc3a3c156c4e768d739ea9a2ccf3;hb=20e9d89a234989e55d9d232b6e5ba5a81342ced6;hp=0f2a6448705dae88cfac404d069a40d5222ef8d1;hpb=8848a001bf529a3e06710b80b928094e48f25aa8;p=rocksndiamonds.git diff --git a/src/game_em/global.h b/src/game_em/global.h index 0f2a6448..89c68042 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -14,10 +14,6 @@ extern int debug; extern char *progname; extern char *arg_basedir; -#if 0 -extern int TILEX, TILEY; -#endif - extern int frame; extern short ulaw_to_linear[256]; @@ -28,18 +24,10 @@ extern unsigned char linear_to_ulaw[65536]; int open_all(void); void close_all(void); -#if 1 void readjoy(byte, struct PLAYER *); -#else -void readjoy(byte); -#endif void input_eventloop(void); -void blitscreen(void); void game_initscreen(void); -void game_animscreen(void); - -void DrawGameDoorValues_EM(); void play_sound(int, int, int); void sound_play(void); @@ -59,7 +47,7 @@ void convert_em_level(unsigned char *, int); void prepare_em_level(void); int sound_thread(void); -int read_sample(char *, short **, long *); +int read_sample(char *, short **, int *); void read_cave_list(void); void free_cave_list(void);