X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fglobal.h;h=33b96423371a5fca79bbb2ee71cfe637b6be2c14;hb=d8edd05c7bc6f88a893fc52e3dd7008cf6e866c5;hp=9789ffb738f57854fa61b0baa6ba3aafda09860a;hpb=dd04ac635e8722c7f5de3b34fec011925b33808f;p=rocksndiamonds.git diff --git a/src/game_em/global.h b/src/game_em/global.h index 9789ffb7..33b96423 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -3,14 +3,14 @@ #include "main_em.h" -extern int frame; -/* all global function prototypes */ +/* global variables */ + +extern int frame; +extern int screen_x, screen_y; -int open_all(void); -void close_all(void); -void readjoy(byte, struct PLAYER *); +/* global function prototypes */ void game_initscreen(void); void game_init_random(void); @@ -19,9 +19,10 @@ void game_init_cave_buffers(void); void play_sound(int, int, int); void play_element_sound(int, int, int, int); -void logic_1(void); -void logic_2(void); -void logic_3(void); +boolean logic_check_wrap(void); +void logic_move(void); +void logic_init(void); +void logic(void); int cleanup_em_level(unsigned char *, int, char *); void convert_em_level(unsigned char *, int);