X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fglobal.h;h=33b96423371a5fca79bbb2ee71cfe637b6be2c14;hb=d8edd05c7bc6f88a893fc52e3dd7008cf6e866c5;hp=8e5a8f58cde8a68f98893ddda85a946a3160d4ff;hpb=39e6654ab29b4ddea7a34616c5e72e69acf0b028;p=rocksndiamonds.git diff --git a/src/game_em/global.h b/src/game_em/global.h index 8e5a8f58..33b96423 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -3,13 +3,14 @@ #include "main_em.h" -extern int frame; -/* all global function prototypes */ +/* global variables */ + +extern int frame; +extern int screen_x, screen_y; -void readjoy(byte, struct PLAYER *); -void tab_generate(void); +/* global function prototypes */ void game_initscreen(void); void game_init_random(void); @@ -18,9 +19,10 @@ void game_init_cave_buffers(void); void play_sound(int, int, int); void play_element_sound(int, int, int, int); -void logic_players(void); -void logic_objects(void); -void logic_globals(void); +boolean logic_check_wrap(void); +void logic_move(void); +void logic_init(void); +void logic(void); int cleanup_em_level(unsigned char *, int, char *); void convert_em_level(unsigned char *, int);