X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fglobal.h;h=2da0ec8eb61a19c265d343d36ade15105a8146d3;hb=358fe8d37855c22ee5ee4e24d486757500043178;hp=2d30f24ecc522297252bfab894fb4241d6685cef;hpb=2d235297197dd0c325184f7fc401d9c5c41c2616;p=rocksndiamonds.git diff --git a/src/game_em/global.h b/src/game_em/global.h index 2d30f24e..2da0ec8e 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -14,7 +14,11 @@ extern int debug; extern char *progname; extern char *arg_basedir; -extern unsigned int frame; +#if 0 +extern int TILEX, TILEY; +#endif + +extern int frame; extern short ulaw_to_linear[256]; extern unsigned char linear_to_ulaw[65536]; @@ -24,7 +28,11 @@ extern unsigned char linear_to_ulaw[65536]; int open_all(void); void close_all(void); +#if 1 +void readjoy(byte, struct PLAYER *); +#else void readjoy(byte); +#endif void input_eventloop(void); void blitscreen(void); @@ -37,7 +45,6 @@ void play_sound(int, int, int); void sound_play(void); int cave_convert(char *); -boolean LoadNativeLevel_EM(char *); void game_init_vars(void); void game_play_init(int, char *); @@ -47,12 +54,12 @@ void synchro_1(void); void synchro_2(void); void synchro_3(void); -int cleanup_em_level(unsigned char *, int); +int cleanup_em_level(unsigned char *, int, char *); void convert_em_level(unsigned char *, int); void prepare_em_level(void); int sound_thread(void); -int read_sample(char *, short **, long *); +int read_sample(char *, short **, int *); void read_cave_list(void); void free_cave_list(void);