X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fglobal.h;h=0e3bd0933823b76418ccf1f3ccbf925a3dcf5cfc;hb=536e46a4eadb99140f58a8b09a7e25ca02b50680;hp=c225dac4275ee30d4ece2eb14e93308896fb5bab;hpb=c405cf118d3d31c2b6e1fe935671ecdaeb031f8f;p=rocksndiamonds.git diff --git a/src/game_em/global.h b/src/game_em/global.h index c225dac4..0e3bd093 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -1,13 +1,15 @@ #ifndef GLOBAL_H #define GLOBAL_H -#include "../libgame/libgame.h" +#include "game_em.h" #define EM_GFX_DIR "graphics.EM" #define EM_SND_DIR "sounds.EM" #define EM_LVL_DIR "levels.EM" -#define MAXNAME 1024 /* arbitrary maximum length of filenames (cos i am lazy) */ +/* arbitrary maximum length of filenames (cos i am lazy) */ +#define MAXNAME 1024 + extern void snprintf_overflow(char *); extern int debug; @@ -24,6 +26,7 @@ extern unsigned int frame; #define EM_GAME_STATUS_PLAY 2 extern int em_game_status; +extern boolean skip_menu; extern short ulaw_to_linear[256]; extern unsigned char linear_to_ulaw[65536]; @@ -43,14 +46,15 @@ void game_animscreen(void); void title_initscreen(void); void title_blitscore(void); void title_animscreen(void); -void title_blitants(unsigned int y); -void title_string(unsigned int y, unsigned int left, unsigned int right, char *string); +void title_string(unsigned int y, unsigned int left, unsigned int right, + char *string); void sound_play(void); int cave_convert(char *filename); void game_init_vars(void); +int game_play_init(int, char *); int game_loop(byte); void synchro_1(void);