X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=d6a962c14223fb5724660b0b4079dbecbd37de55;hb=88c9b68c44a16e7df62557b63cc7e86731e028c9;hp=50d64e7e5ef6b9cf48fa544b76566f4a808767ad;hpb=2b65ec99f743dde3ee41083cf89623d4d9b8740e;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index 50d64e7e..d6a962c1 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -16,6 +16,35 @@ #define GAME_EM_VERSION_1_0_0 -extern void em_main(); -#endif /* GAME_EM_H */ +/* ========================================================================= */ +/* functions and definitions exported from game_em to main program */ +/* ========================================================================= */ + +#include "main_em.h" + +extern struct GlobalInfo_EM global_em_info; +extern struct LevelInfo_EM native_em_level; +extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; + +extern void em_open_all(); +extern void em_close_all(); + +extern void InitGameEngine_EM(); +#if 1 +extern void GameActions_EM(byte *); +#else +extern void GameActions_EM(byte); +#endif + +extern unsigned int InitEngineRND_EM(long); + +extern void setLevelInfoToDefaults_EM(); +extern boolean LoadNativeLevel_EM(char *); + +extern void BlitScreenToBitmap_EM(Bitmap *); +extern void RedrawPlayfield_EM(); +extern void DrawGameDoorValues_EM(); + +#endif /* GAME_EM_H */