X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=7c512235f7004324f59a9f5915abf5e6d21559b8;hb=c74a890afba46c41f6ba6ef691bc89da0dd0135c;hp=cd1ddf3efa9f8e5c8082df984c3019238c3eadbe;hpb=9583e9c55b889974e0df9a8ca1930efdf29bda29;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index cd1ddf3e..7c512235 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -17,33 +17,34 @@ #define GAME_EM_VERSION_1_0_0 -/* ========================================================================= */ -/* functions and definitions imported from main program to game_em */ -/* ========================================================================= */ - -#include "../libgame/libgame.h" - -extern void SetBitmaps_EM(Bitmap **); -extern void DrawGameDoorValues_EM(int, int, int, int); -extern int getGameFrameDelay_EM(int); -extern void PlayLevelSound_EM(int, int, int, int); - - /* ========================================================================= */ /* functions and definitions exported from game_em to main program */ /* ========================================================================= */ #include "main_em.h" +extern struct GlobalInfo_EM global_em_info; extern struct LevelInfo_EM native_em_level; +extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; extern void em_open_all(); extern void em_close_all(); extern void InitGameEngine_EM(); +#if 1 +extern void GameActions_EM(byte *, boolean); +#else extern void GameActions_EM(byte); +#endif + +extern unsigned int InitEngineRND_EM(long); -boolean LoadNativeLevel_EM(char *); +extern void setLevelInfoToDefaults_EM(); +extern boolean LoadNativeLevel_EM(char *); +extern void BlitScreenToBitmap_EM(Bitmap *); +extern void RedrawPlayfield_EM(boolean); +extern void DrawGameDoorValues_EM(); #endif /* GAME_EM_H */