X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=7c512235f7004324f59a9f5915abf5e6d21559b8;hb=c74a890afba46c41f6ba6ef691bc89da0dd0135c;hp=540b38ee3ba3ecca8ec9d495c68da8f6a1b03421;hpb=322c8667eecfd313a24523a489b06b8454005d68;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index 540b38ee..7c512235 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -18,24 +18,33 @@ /* ========================================================================= */ -/* functions exported from main program to game_em */ +/* functions and definitions exported from game_em to main program */ /* ========================================================================= */ -#include "../libgame/libgame.h" +#include "main_em.h" -extern void SetBitmaps_EM(Bitmap **); -extern void DrawGameDoorValues_EM(int, int, int, int); - - -/* ========================================================================= */ -/* functions exported from game_em to main program */ -/* ========================================================================= */ +extern struct GlobalInfo_EM global_em_info; +extern struct LevelInfo_EM native_em_level; +extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; extern void em_open_all(); extern void em_close_all(); -extern int em_main_init_game(int, char *); -extern int em_main_handle_game(byte); +extern void InitGameEngine_EM(); +#if 1 +extern void GameActions_EM(byte *, boolean); +#else +extern void GameActions_EM(byte); +#endif + +extern unsigned int InitEngineRND_EM(long); + +extern void setLevelInfoToDefaults_EM(); +extern boolean LoadNativeLevel_EM(char *); +extern void BlitScreenToBitmap_EM(Bitmap *); +extern void RedrawPlayfield_EM(boolean); +extern void DrawGameDoorValues_EM(); -#endif /* GAME_EM_H */ +#endif /* GAME_EM_H */