X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=7c512235f7004324f59a9f5915abf5e6d21559b8;hb=c74a890afba46c41f6ba6ef691bc89da0dd0135c;hp=2ca711b448cc529175c0a41a4c63f5cac5a94a28;hpb=d4b0925a000fb490f5ade0feecdd4781fc8d0bd5;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index 2ca711b4..7c512235 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -26,14 +26,14 @@ extern struct GlobalInfo_EM global_em_info; extern struct LevelInfo_EM native_em_level; extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; -extern struct GraphicInfo_EM graphic_info_em_player[2][SPR_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; extern void em_open_all(); extern void em_close_all(); extern void InitGameEngine_EM(); #if 1 -extern void GameActions_EM(byte *); +extern void GameActions_EM(byte *, boolean); #else extern void GameActions_EM(byte); #endif @@ -44,7 +44,7 @@ extern void setLevelInfoToDefaults_EM(); extern boolean LoadNativeLevel_EM(char *); extern void BlitScreenToBitmap_EM(Bitmap *); -extern void RedrawPlayfield_EM(); +extern void RedrawPlayfield_EM(boolean); extern void DrawGameDoorValues_EM(); #endif /* GAME_EM_H */