X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=7c512235f7004324f59a9f5915abf5e6d21559b8;hb=c74a890afba46c41f6ba6ef691bc89da0dd0135c;hp=08854a1298a84c257908d8752dd2bed4b2304176;hpb=cee436b68cda95e13abc810235a11ce94bc79c95;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index 08854a12..7c512235 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -16,10 +16,35 @@ #define GAME_EM_VERSION_1_0_0 + +/* ========================================================================= */ +/* functions and definitions exported from game_em to main program */ +/* ========================================================================= */ + +#include "main_em.h" + +extern struct GlobalInfo_EM global_em_info; +extern struct LevelInfo_EM native_em_level; +extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; + extern void em_open_all(); extern void em_close_all(); -extern int em_main_init_game(int, char *); -extern int em_main_handle_game(byte); +extern void InitGameEngine_EM(); +#if 1 +extern void GameActions_EM(byte *, boolean); +#else +extern void GameActions_EM(byte); +#endif + +extern unsigned int InitEngineRND_EM(long); + +extern void setLevelInfoToDefaults_EM(); +extern boolean LoadNativeLevel_EM(char *); + +extern void BlitScreenToBitmap_EM(Bitmap *); +extern void RedrawPlayfield_EM(boolean); +extern void DrawGameDoorValues_EM(); -#endif /* GAME_EM_H */ +#endif /* GAME_EM_H */