X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=725d808c6ded0891a710af261ca191322afc2434;hb=f2b486caeabc0548dfa744c1569496c087b7420f;hp=fd003ffbb231e60ba1ffb80867c796db1ba6ab30;hpb=f47cd4b09952aaf95d16542f6b53f2d8bf9e1d7d;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index fd003ffb..725d808c 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -28,6 +28,7 @@ extern void UpdateEngineValues(int, int); extern void DrawGameDoorValues_EM(int, int, int, int); extern int getGameFrameDelay_EM(int); extern void PlayLevelSound_EM(int, int, int, int); +extern void InitGraphicsInfoEM(void); /* ========================================================================= */ @@ -37,6 +38,7 @@ extern void PlayLevelSound_EM(int, int, int, int); #include "main_em.h" extern struct LevelInfo_EM native_em_level; +extern struct GraphicInfo_EM graphic_info_em[][8]; extern void em_open_all(); extern void em_close_all(); @@ -44,7 +46,10 @@ extern void em_close_all(); extern void InitGameEngine_EM(); extern void GameActions_EM(byte); -boolean LoadNativeLevel_EM(char *); +extern unsigned int InitEngineRND_EM(long); + +extern void setLevelInfoToDefaults_EM(); +extern boolean LoadNativeLevel_EM(char *); #endif /* GAME_EM_H */