X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=41747810631f72623ee9455b0944cfb6a92cf463;hb=e05dda5c8cc6687dcbc59e182a81aed627e262d0;hp=9dcb6871468f161c221ab870dfcc054f282005e1;hpb=da8f8eaa9d466f33d94ff884230a613b3f239700;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index 9dcb6871..41747810 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -16,30 +16,6 @@ #define GAME_EM_VERSION_1_0_0 - -/* ========================================================================= */ -/* functions and definitions imported from main program to game_em */ -/* ========================================================================= */ - -#include "../libgame/libgame.h" - -extern void SetBitmaps_EM(Bitmap **); -extern void DrawGameDoorValues_EM(int, int, int, int); - - -/* ========================================================================= */ -/* functions and definitions exported from game_em to main program */ -/* ========================================================================= */ - -#include "main_em.h" - -extern void em_open_all(); -extern void em_close_all(); - -extern int em_main_init_game(int, char *); -extern int em_main_handle_game(byte); - -boolean LoadNativeLevel_EM(char *); - +#include "export.h" #endif /* GAME_EM_H */