X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=41747810631f72623ee9455b0944cfb6a92cf463;hb=359536f46007d1b9148bed9c529056faa91b8aab;hp=7c512235f7004324f59a9f5915abf5e6d21559b8;hpb=c74a890afba46c41f6ba6ef691bc89da0dd0135c;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index 7c512235..41747810 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -16,35 +16,6 @@ #define GAME_EM_VERSION_1_0_0 - -/* ========================================================================= */ -/* functions and definitions exported from game_em to main program */ -/* ========================================================================= */ - -#include "main_em.h" - -extern struct GlobalInfo_EM global_em_info; -extern struct LevelInfo_EM native_em_level; -extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; -extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; - -extern void em_open_all(); -extern void em_close_all(); - -extern void InitGameEngine_EM(); -#if 1 -extern void GameActions_EM(byte *, boolean); -#else -extern void GameActions_EM(byte); -#endif - -extern unsigned int InitEngineRND_EM(long); - -extern void setLevelInfoToDefaults_EM(); -extern boolean LoadNativeLevel_EM(char *); - -extern void BlitScreenToBitmap_EM(Bitmap *); -extern void RedrawPlayfield_EM(boolean); -extern void DrawGameDoorValues_EM(); +#include "export.h" #endif /* GAME_EM_H */