X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=41747810631f72623ee9455b0944cfb6a92cf463;hb=2e99b0c26d334eb287486b8933b52b5048c6cc0c;hp=725d808c6ded0891a710af261ca191322afc2434;hpb=f2b486caeabc0548dfa744c1569496c087b7420f;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index 725d808c..41747810 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -16,40 +16,6 @@ #define GAME_EM_VERSION_1_0_0 - -/* ========================================================================= */ -/* functions and definitions imported from main program to game_em */ -/* ========================================================================= */ - -#include "../libgame/libgame.h" - -extern void SetBitmaps_EM(Bitmap **); -extern void UpdateEngineValues(int, int); -extern void DrawGameDoorValues_EM(int, int, int, int); -extern int getGameFrameDelay_EM(int); -extern void PlayLevelSound_EM(int, int, int, int); -extern void InitGraphicsInfoEM(void); - - -/* ========================================================================= */ -/* functions and definitions exported from game_em to main program */ -/* ========================================================================= */ - -#include "main_em.h" - -extern struct LevelInfo_EM native_em_level; -extern struct GraphicInfo_EM graphic_info_em[][8]; - -extern void em_open_all(); -extern void em_close_all(); - -extern void InitGameEngine_EM(); -extern void GameActions_EM(byte); - -extern unsigned int InitEngineRND_EM(long); - -extern void setLevelInfoToDefaults_EM(); -extern boolean LoadNativeLevel_EM(char *); - +#include "export.h" #endif /* GAME_EM_H */