X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=0407fa5ca699ebaec4e4e585bd8c6180bf4ccd81;hb=1fcb3ddbb8404effdcfa5ebbd53d3ff5009260f6;hp=e3953c4cb33f1ed72ee290a89bf3f8e8ba50a660;hpb=86e1890b2d87dd7710b320e2b306c7291d41e2a5;p=rocksndiamonds.git diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index e3953c4c..0407fa5c 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -16,27 +16,6 @@ #define GAME_EM_VERSION_1_0_0 - -/* ========================================================================= */ -/* functions and definitions exported from game_em to main program */ -/* ========================================================================= */ - -#include "main_em.h" - -extern struct LevelInfo_EM native_em_level; -extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; -extern struct GraphicInfo_EM graphic_info_em_player[2][SPR_MAX][8]; - -extern void em_open_all(); -extern void em_close_all(); - -extern void InitGameEngine_EM(); -extern void GameActions_EM(byte); - -extern unsigned int InitEngineRND_EM(long); - -extern void setLevelInfoToDefaults_EM(); -extern boolean LoadNativeLevel_EM(char *); - +#include "export.h" #endif /* GAME_EM_H */