X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=f6da842620210872f6e12a58cf68124d66565a11;hb=320d4a2e79c5562cc55d83927e0ac4d05080ccb4;hp=7601a909a31885a5aff60c0458e055a876b72880;hpb=8d8ab8ed86cab6b938ce26f97b02ffe2cf948e4c;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index 7601a909..f6da8426 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -8,6 +8,14 @@ #include "emerald.h" +// ---------------------------------------------------------------------------- +// constant definitions +// ---------------------------------------------------------------------------- + +#define EM_MAX_CAVE_WIDTH CAVE_WIDTH +#define EM_MAX_CAVE_HEIGHT CAVE_HEIGHT + + // ---------------------------------------------------------------------------- // exported structures // ---------------------------------------------------------------------------- @@ -36,7 +44,7 @@ struct LevelInfo_EM { int file_version; - short cave[EM_MAX_CAVE_WIDTH][EM_MAX_CAVE_HEIGHT]; + short cave[CAVE_WIDTH][CAVE_HEIGHT]; struct LEVEL *lev; struct PLAYER *ply[MAX_PLAYERS]; @@ -103,7 +111,6 @@ boolean LoadNativeLevel_EM(char *, boolean); int getFieldbufferOffsetX_EM(void); int getFieldbufferOffsetY_EM(void); -void BackToFront_EM(void); void BlitScreenToBitmap_EM(Bitmap *); void RedrawPlayfield_EM(boolean);