X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=ddd32c9f022c7d9cb1f8fe2e71bedeb27676bd7e;hb=6eaf8f1f31cd229a7315063f4434389d00aa5cff;hp=a79a14866f545c3880544dd011375a087e27147f;hpb=6b9e2be7de7ffe7020a0c47a59d717eccdccbceb;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index a79a1486..ddd32c9f 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -46,6 +46,8 @@ struct GameInfo_EM boolean use_single_button; boolean use_snap_key_bug; boolean use_old_explosions; + boolean use_old_android; + boolean use_wrap_around; }; struct LevelInfo_EM @@ -93,7 +95,7 @@ struct EngineSnapshotInfo_EM extern struct GlobalInfo_EM global_em_info; extern struct GameInfo_EM game_em; extern struct LevelInfo_EM native_em_level; -extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_object[GAME_TILE_MAX][8]; extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][PLY_MAX][8]; extern struct EngineSnapshotInfo_EM engine_snapshot_em; @@ -121,4 +123,7 @@ void SaveEngineSnapshotValues_EM(void); boolean checkIfAllPlayersFitToScreen(void); +int map_em_element_C_to_X(int); +int map_em_element_X_to_C(int); + #endif // EXPORT_H