X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=c5373fdb8a0af92ed48f1995b8d0d804fe40a384;hb=HEAD;hp=66dd13347f4e3a9c3318d51858bdd48baddc3e5f;hpb=fbc0c609bdd53fdab1d4f3b2b680dbe22aad3515;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index 66dd1334..a2bbdef9 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -36,14 +36,22 @@ struct GameInfo_EM boolean any_player_moving; boolean any_player_snapping; - boolean use_single_button; - boolean use_snap_key_bug; - int last_moving_player; int last_player_direction[MAX_PLAYERS]; struct LOGIC *lev; struct PLAYER *ply[MAX_PLAYERS]; + + // flags to handle bugs in and changes between different engine versions + boolean use_single_button; + boolean use_snap_key_bug; + boolean use_random_bug; + boolean use_old_explosions; + boolean use_old_android; + boolean use_old_push_elements; + boolean use_old_push_into_acid; + boolean use_wrap_around; + boolean use_push_delay; }; struct LevelInfo_EM @@ -91,7 +99,7 @@ struct EngineSnapshotInfo_EM extern struct GlobalInfo_EM global_em_info; extern struct GameInfo_EM game_em; extern struct LevelInfo_EM native_em_level; -extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_object[GAME_TILE_MAX][8]; extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][PLY_MAX][8]; extern struct EngineSnapshotInfo_EM engine_snapshot_em; @@ -101,7 +109,7 @@ void em_close_all(void); void InitGfxBuffers_EM(void); void InitGameEngine_EM(void); -void GameActions_EM(byte *, boolean); +void GameActions_EM(byte[MAX_PLAYERS]); unsigned int InitEngineRandom_EM(int); @@ -119,4 +127,7 @@ void SaveEngineSnapshotValues_EM(void); boolean checkIfAllPlayersFitToScreen(void); +int map_em_element_C_to_X(int); +int map_em_element_X_to_C(int); + #endif // EXPORT_H