X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=a2bbdef9bdf3d41cacec3b72f5e44013dc9ee118;hb=HEAD;hp=252a950ffba35ecd6434685b77b4367ce912a28d;hpb=63539da7f2d5e1ca071f0e4a9d897df0595d6ae5;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index 252a950f..a2bbdef9 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -45,10 +45,13 @@ struct GameInfo_EM // flags to handle bugs in and changes between different engine versions boolean use_single_button; boolean use_snap_key_bug; + boolean use_random_bug; boolean use_old_explosions; boolean use_old_android; boolean use_old_push_elements; + boolean use_old_push_into_acid; boolean use_wrap_around; + boolean use_push_delay; }; struct LevelInfo_EM @@ -106,7 +109,7 @@ void em_close_all(void); void InitGfxBuffers_EM(void); void InitGameEngine_EM(void); -void GameActions_EM(byte *, boolean); +void GameActions_EM(byte[MAX_PLAYERS]); unsigned int InitEngineRandom_EM(int);