X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=a2bbdef9bdf3d41cacec3b72f5e44013dc9ee118;hb=2276a40b6ceb93c0e54317a6f3aa85c09e535f68;hp=4766101bbba223798c96361b7e77fd9575042749;hpb=3f3cf82da520ddc14fbfd50d284e1eacc620b6b3;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index 4766101b..a2bbdef9 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -45,7 +45,13 @@ struct GameInfo_EM // flags to handle bugs in and changes between different engine versions boolean use_single_button; boolean use_snap_key_bug; + boolean use_random_bug; boolean use_old_explosions; + boolean use_old_android; + boolean use_old_push_elements; + boolean use_old_push_into_acid; + boolean use_wrap_around; + boolean use_push_delay; }; struct LevelInfo_EM @@ -103,7 +109,7 @@ void em_close_all(void); void InitGfxBuffers_EM(void); void InitGameEngine_EM(void); -void GameActions_EM(byte *, boolean); +void GameActions_EM(byte[MAX_PLAYERS]); unsigned int InitEngineRandom_EM(int);