X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=9c0ff052e828810d0a782c9453610ec00ac4dcdb;hb=60e76fc5451a6caed053db7c94dce85daf845cb6;hp=550110c0b797058137dbbfd5e9d85b1a68f6f69d;hpb=b5e34de2d22082ce3c719d7502d998cfc6f2306d;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index 550110c0..9c0ff052 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -8,6 +8,14 @@ #include "emerald.h" +// ---------------------------------------------------------------------------- +// constant definitions +// ---------------------------------------------------------------------------- + +#define EM_MAX_CAVE_WIDTH CAVE_WIDTH +#define EM_MAX_CAVE_HEIGHT CAVE_HEIGHT + + // ---------------------------------------------------------------------------- // exported structures // ---------------------------------------------------------------------------- @@ -36,7 +44,7 @@ struct LevelInfo_EM { int file_version; - short cave[EM_MAX_CAVE_WIDTH][EM_MAX_CAVE_HEIGHT]; + short cave[CAVE_WIDTH][CAVE_HEIGHT]; struct LEVEL *lev; struct PLAYER *ply[MAX_PLAYERS]; @@ -70,14 +78,9 @@ struct EngineSnapshotInfo_EM unsigned int RandomEM; struct LEVEL lev; struct PLAYER ply[MAX_PLAYERS]; - short Array[4][EM_MAX_CAVE_WIDTH][EM_MAX_CAVE_HEIGHT]; int screen_x; int screen_y; int frame; - short **Boom; - short **Cave; - short **Next; - short **Draw; };