X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=409a04e43525f8fccdf877aaeb304fe50857e626;hb=92ae204856b3b41863f4244dd75cc5c7268f034d;hp=e1519ea65659b80544f6b421b8d082511e56d8c9;hpb=04c0f30221267649e3c1098270eda66272fce40e;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index e1519ea6..409a04e4 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -45,7 +45,11 @@ struct GameInfo_EM // flags to handle bugs in and changes between different engine versions boolean use_single_button; boolean use_snap_key_bug; + boolean use_random_bug; boolean use_old_explosions; + boolean use_old_android; + boolean use_old_push_elements; + boolean use_old_push_into_acid; boolean use_wrap_around; }; @@ -104,7 +108,7 @@ void em_close_all(void); void InitGfxBuffers_EM(void); void InitGameEngine_EM(void); -void GameActions_EM(byte *, boolean); +void GameActions_EM(byte[MAX_PLAYERS]); unsigned int InitEngineRandom_EM(int);