X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=409a04e43525f8fccdf877aaeb304fe50857e626;hb=92ae204856b3b41863f4244dd75cc5c7268f034d;hp=b769d9dc10fba0cf64c3d5cc0b7fada874369aa7;hpb=58ea80c54f5a1e6605e2c33b554dff1fcc0c26b5;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index b769d9dc..409a04e4 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -45,7 +45,12 @@ struct GameInfo_EM // flags to handle bugs in and changes between different engine versions boolean use_single_button; boolean use_snap_key_bug; + boolean use_random_bug; boolean use_old_explosions; + boolean use_old_android; + boolean use_old_push_elements; + boolean use_old_push_into_acid; + boolean use_wrap_around; }; struct LevelInfo_EM @@ -93,7 +98,7 @@ struct EngineSnapshotInfo_EM extern struct GlobalInfo_EM global_em_info; extern struct GameInfo_EM game_em; extern struct LevelInfo_EM native_em_level; -extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_object[GAME_TILE_MAX][8]; extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][PLY_MAX][8]; extern struct EngineSnapshotInfo_EM engine_snapshot_em; @@ -103,7 +108,7 @@ void em_close_all(void); void InitGfxBuffers_EM(void); void InitGameEngine_EM(void); -void GameActions_EM(byte *, boolean); +void GameActions_EM(byte[MAX_PLAYERS]); unsigned int InitEngineRandom_EM(int);