X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=37e11e1a71de19b199f5b3d9e7710c9265169282;hb=476df02707a263f71b8b91f7c6947e8033d20f5e;hp=b769d9dc10fba0cf64c3d5cc0b7fada874369aa7;hpb=58ea80c54f5a1e6605e2c33b554dff1fcc0c26b5;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index b769d9dc..37e11e1a 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -93,7 +93,7 @@ struct EngineSnapshotInfo_EM extern struct GlobalInfo_EM global_em_info; extern struct GameInfo_EM game_em; extern struct LevelInfo_EM native_em_level; -extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_object[GAME_TILE_MAX][8]; extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][PLY_MAX][8]; extern struct EngineSnapshotInfo_EM engine_snapshot_em; @@ -105,6 +105,9 @@ void InitGfxBuffers_EM(void); void InitGameEngine_EM(void); void GameActions_EM(byte *, boolean); +int correctLevelPosX_EM(int); +int correctLevelPosY_EM(int); + unsigned int InitEngineRandom_EM(int); void setLevelInfoToDefaults_EM(void);