X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=3089d48f3f5e3e3c3b9051e00121434a5bcfa2d5;hb=56be9668e4ff713c8fff9b105f0913dd4d373cb1;hp=f6da842620210872f6e12a58cf68124d66565a11;hpb=2c4928091ff3dcf3d8110ef46fdaa46916005dba;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index f6da8426..3089d48f 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -6,6 +6,7 @@ // ============================================================================ #include "emerald.h" +#include "cave.h" // ---------------------------------------------------------------------------- @@ -38,19 +39,16 @@ struct GameInfo_EM int last_moving_player; int last_player_direction[MAX_PLAYERS]; + + struct LOGIC *lev; + struct PLAYER *ply[MAX_PLAYERS]; }; struct LevelInfo_EM { int file_version; - short cave[CAVE_WIDTH][CAVE_HEIGHT]; - - struct LEVEL *lev; - struct PLAYER *ply[MAX_PLAYERS]; - - /* used for runtime values */ - struct GameInfo_EM *game_em; + struct CAVE *cav; }; struct GraphicInfo_EM @@ -76,7 +74,7 @@ struct EngineSnapshotInfo_EM { struct GameInfo_EM game_em; unsigned int RandomEM; - struct LEVEL lev; + struct LOGIC lev; struct PLAYER ply[MAX_PLAYERS]; int screen_x; int screen_y; @@ -119,7 +117,4 @@ void SaveEngineSnapshotValues_EM(void); boolean checkIfAllPlayersFitToScreen(void); -void tab_generate(void); -void tab_generate_graphics_info_em(void); - #endif // EXPORT_H