X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=0968f1d64b12491809da4b153c0309f22d79519c;hb=d0893bbe2c52d482fd5dab425d46373ac969c479;hp=61e95b45451e3651b98f5e294c8abffaad05ea51;hpb=f13a8935ca1a7eeb3406d02f49b2df1490504017;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index 61e95b45..0968f1d6 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -665,6 +665,7 @@ struct GlobalInfo_EM struct GameInfo_EM { boolean any_player_moving; + boolean any_player_snapping; int last_moving_player; int last_player_direction[MAX_PLAYERS]; }; @@ -690,6 +691,7 @@ struct GraphicInfo_EM Bitmap *crumbled_bitmap; int crumbled_src_x, crumbled_src_y; int crumbled_border_size; + int crumbled_tile_size; boolean has_crumbled_graphics; boolean preserve_background; @@ -737,6 +739,9 @@ extern unsigned int InitEngineRandom_EM(int); extern void setLevelInfoToDefaults_EM(); extern boolean LoadNativeLevel_EM(char *, boolean); +extern int getFieldbufferOffsetX_EM(); +extern int getFieldbufferOffsetY_EM(); + extern void BackToFront_EM(void); extern void BlitScreenToBitmap_EM(Bitmap *); extern void RedrawPlayfield_EM(boolean);