X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=05e7ae65c5d8ce7c5ccec27055d7d3c32d00a0e1;hb=e63e92923fa0196ba7d538d4c8f5a16994e3bee8;hp=495aa918769d2e393b5639d36c12a80e8e7d4b9d;hpb=a8613c2d9809cf90870f7c33b6fda80957241827;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index 495aa918..05e7ae65 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -353,6 +353,12 @@ enum Xsand_stonesand_2, Xsand_stonesand_3, Xsand_stonesand_4, + +#ifdef EM_ENGINE_USE_ADDITIONAL_ELEMENTS + Xsand_stonesand_quickout_1, + Xsand_stonesand_quickout_2, +#endif + Xsand_stoneout_1, Xsand_stoneout_2, Xsand_sandstone_1, @@ -701,6 +707,10 @@ struct EngineSnapshotInfo_EM int screen_x; int screen_y; int frame; + short **Boom; + short **Cave; + short **Next; + short **Draw; }; @@ -720,7 +730,7 @@ extern void em_close_all(); extern void InitGameEngine_EM(); extern void GameActions_EM(byte *, boolean); -extern unsigned int InitEngineRND_EM(long); +extern unsigned int InitEngineRandom_EM(long); extern void setLevelInfoToDefaults_EM(); extern boolean LoadNativeLevel_EM(char *);