X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Femerald.h;h=bceb8473cb5944c4134668fa3cf9ed0448348207;hb=a31f49b0d06d4874e266c62383a225d61bb1ae5d;hp=d618f7c89699cb28cc6e3990ac0b6a644638940d;hpb=3599495bc09feaadb7a4d3ce970e7ee6649b171e;p=rocksndiamonds.git diff --git a/src/game_em/emerald.h b/src/game_em/emerald.h index d618f7c8..bceb8473 100644 --- a/src/game_em/emerald.h +++ b/src/game_em/emerald.h @@ -62,10 +62,10 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ---------------------------------------------------------------------------- // definition of elements used in the Emerald Mine Club engine; // the element names (mostly) have the following properties: -// - elements that start with 'X' can be stored in a level file -// - elements that start with 'Y' indicate moving or active elements -// - elements that start with 'Z' are internal elements without graphics -// - elements that end with 'B' are the "backside" of moving elements +// - elements that start with 'X' are not animated (more or less) +// - elements that start with 'Y' are animated elements +// - elements that start with 'Z' are internal elements (without graphics) +// - elements that end with 'B' or '_blank' change to the "Xblank" element // ---------------------------------------------------------------------------- enum @@ -77,9 +77,11 @@ enum Ztank, /* internal tank/alien/bomb explosion */ Zeater, /* internal eater explosion */ Zdynamite, /* internal dynamite explosion */ + Zboom, /* explosion */ + Xchain, /* chain explosion; transition to Zboom */ Xboom_bug, /* bug explosion; transition to Zbug */ - Xboom_bomb, /* tank/alien/bomb explosion; transition to Ztank */ + Xboom_tank, /* tank/alien/bomb explosion; transition to Ztank */ Xboom_android, /* android explosion; transition to Xboom_2 */ Xboom_1, /* tile explosion; transition to Xboom_2 */ Xboom_2, /* transition to boom[] */ @@ -124,12 +126,12 @@ enum Xandroid, Xandroid_1_n, - Xandroid_2_n, Xandroid_1_e, - Xandroid_2_e, Xandroid_1_w, - Xandroid_2_w, Xandroid_1_s, + Xandroid_2_n, + Xandroid_2_e, + Xandroid_2_w, Xandroid_2_s, Yandroid_n, Yandroid_nB, @@ -492,7 +494,7 @@ enum Xalpha_8, Xalpha_9, Xalpha_excla, - Xalpha_quote, + Xalpha_apost, Xalpha_comma, Xalpha_minus, Xalpha_perio, @@ -541,7 +543,7 @@ enum Ygrass_blank, Ydirt_blank, - TILE_MAX + GAME_TILE_MAX }; /* other definitions */ @@ -676,13 +678,14 @@ struct LOGIC int home; /* number of players not yet at home */ /* 0 == all players at home */ + boolean testmode; /* test mode */ boolean killed_out_of_time; /* kill player due to time out */ int exit_x, exit_y; /* kludge for playing player exit sound */ short eater_array[8][9]; /* eater data */ short ball_array[8][8]; /* ball data */ - short android_array[TILE_MAX]; /* android clone data */ + short android_array[GAME_TILE_MAX]; /* android clone data */ short cavebuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT]; short nextbuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];