X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Femerald.h;h=7822b1604bcdfee08b0ce4d96419dbd7c748eac7;hb=449875f76f4db3321d90bdca0b7060c2e53e8ba9;hp=d618f7c89699cb28cc6e3990ac0b6a644638940d;hpb=41759a7c6f2280ab6895fbee41d616a2864c9a18;p=rocksndiamonds.git diff --git a/src/game_em/emerald.h b/src/game_em/emerald.h index d618f7c8..7822b160 100644 --- a/src/game_em/emerald.h +++ b/src/game_em/emerald.h @@ -62,10 +62,10 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ---------------------------------------------------------------------------- // definition of elements used in the Emerald Mine Club engine; // the element names (mostly) have the following properties: -// - elements that start with 'X' can be stored in a level file -// - elements that start with 'Y' indicate moving or active elements -// - elements that start with 'Z' are internal elements without graphics -// - elements that end with 'B' are the "backside" of moving elements +// - elements that start with 'X' are not animated (more or less) +// - elements that start with 'Y' are animated elements +// - elements that start with 'Z' are internal elements (without graphics) +// - elements that end with 'B' or '_blank' change to the "Xblank" element // ---------------------------------------------------------------------------- enum