X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;h=bae0130c3920adcd4ed56a4e3e0ea4a0474855d5;hb=0374121b837194f4e155bec64d511afd58e11aa3;hp=d8a202d6166883b03cc5fbcdbd8987c407a248c8;hpb=df3efe7374d7a16149a68557512f3e41ebf7b26f;p=rocksndiamonds.git diff --git a/src/game_em/convert.c b/src/game_em/convert.c index d8a202d6..bae0130c 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -404,7 +404,7 @@ void prepare_em_level(void) /* assign active players */ for (i = 0; i < MAX_PLAYERS; i++) { - if (ply[i].exists) + if (ply[i].exists && isActivePlayer_EM(i)) { if (players_left) { @@ -459,6 +459,7 @@ void prepare_em_level(void) // - game_em.use_single_button (default: TRUE) // - game_em.use_snap_key_bug (default: FALSE) // - game_em.use_old_explosions (default: FALSE) + // - game_em.use_wrap_around (default: TRUE) game_em.level_solved = FALSE; game_em.game_over = FALSE;