X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;h=9219e19774ee95b5ddbaeaa20ba28c11aebf64a3;hb=259128f543fa1c3c6f3bf8bff8309e815beedad6;hp=5091480478d027682383987f493939c824cfccb3;hpb=e1015ff65ebebc0362ba23172acef6f35dc69f51;p=rocksndiamonds.git diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 50914804..9219e197 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -53,6 +53,8 @@ static const short map[CAVE_TILE_MAX] = [Cbomb] = Xbomb, [Cnut] = Xnut, [Cspring] = Xspring, + [Cspring_e] = Xspring_e, + [Cspring_w] = Xspring_w, [Cpush_emerald_e] = Xpush_emerald_e, [Cpush_emerald_w] = Xpush_emerald_w, [Cpush_diamond_e] = Xpush_diamond_e, @@ -215,7 +217,7 @@ int map_em_element_C_to_X(int element_em_cave) { if (element_em_cave < 0 || element_em_cave >= CAVE_TILE_MAX) { - Error(ERR_WARN, "invalid EM cave element %d", element_em_cave); + Warn("invalid EM cave element %d", element_em_cave); return Xblank; } @@ -244,7 +246,7 @@ int map_em_element_X_to_C(int element_em_game) if (element_em_game < 0 || element_em_game >= GAME_TILE_MAX) { - Error(ERR_WARN, "invalid EM game element %d", element_em_game); + Warn("invalid EM game element %d", element_em_game); return Cblank; } @@ -252,7 +254,7 @@ int map_em_element_X_to_C(int element_em_game) int element_em_cave = map_reverse[element_em_game]; if (element_em_cave == Cblank && element_em_game != Xblank) - Error(ERR_WARN, "unknown EM game element %d", element_em_game); + Warn("unknown EM game element %d", element_em_game); return element_em_cave; } @@ -351,8 +353,8 @@ void prepare_em_level(void) lev.wheel_time = cav.wheel_time; lev.wheel_cnt = cav.wheel_active ? cav.wheel_time : 0; - lev.wheel_x = cav.wheel_x; - lev.wheel_y = cav.wheel_y; + lev.wheel_x = cav.wheel_x + lev.left; + lev.wheel_y = cav.wheel_y + lev.top; lev.wind_time = cav.wind_time; lev.wind_cnt = cav.wind_time; @@ -363,7 +365,8 @@ void prepare_em_level(void) lev.killed_out_of_time = FALSE; - lev.num_ball_arrays = cav.num_ball_arrays; + lev.num_eater_arrays = cav.num_eater_arrays; + lev.num_ball_arrays = cav.num_ball_arrays; for (i = 0; i < 8; i++) for (j = 0; j < 9; j++) @@ -376,9 +379,9 @@ void prepare_em_level(void) for (i = 0; i < GAME_TILE_MAX; i++) lev.android_array[i] = map[cav.android_array[i]]; - /* determine number of players in this level */ lev.home_initial = 0; + /* check for players in this level */ for (i = 0; i < MAX_PLAYERS; i++) { ply[i].exists = FALSE; @@ -401,24 +404,30 @@ void prepare_em_level(void) lev.home = lev.home_initial; players_left = lev.home_initial; + /* assign active players */ for (i = 0; i < MAX_PLAYERS; i++) { - if (ply[i].exists) + if (ply[i].exists && isActivePlayer_EM(i)) { if (players_left) { ply[i].alive = TRUE; players_left--; } - else - { - int x = cav.player_x[i]; - int y = cav.player_y[i]; + } + } - lev.cave[lev.left + x][lev.top + y] = Xblank; - lev.next[lev.left + x][lev.top + y] = Xblank; - lev.draw[lev.left + x][lev.top + y] = Xblank; - } + /* remove inactive players */ + for (i = 0; i < MAX_PLAYERS; i++) + { + if (ply[i].exists && !ply[i].alive) + { + int x = cav.player_x[i]; + int y = cav.player_y[i]; + + lev.cave[lev.left + x][lev.top + y] = Xblank; + lev.next[lev.left + x][lev.top + y] = Xblank; + lev.draw[lev.left + x][lev.top + y] = Xblank; } } @@ -452,7 +461,12 @@ void prepare_em_level(void) // // - game_em.use_single_button (default: TRUE) // - game_em.use_snap_key_bug (default: FALSE) + // - game_em.use_random_bug (default: FALSE) // - game_em.use_old_explosions (default: FALSE) + // - game_em.use_old_android (default: FALSE) + // - game_em.use_old_push_elements (default: FALSE) + // - game_em.use_old_push_into_acid (default: FALSE) + // - game_em.use_wrap_around (default: TRUE) game_em.level_solved = FALSE; game_em.game_over = FALSE;