X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;h=7d5d3ef04c3e794d7477eafba01fbc86c41d8c0e;hb=724fbe31d039f8b7272f45b18f18a8d9ea2281df;hp=3510b25ff8acda889d0622ac6a5082b500060b6b;hpb=56be9668e4ff713c8fff9b105f0913dd4d373cb1;p=rocksndiamonds.git diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 3510b25f..7d5d3ef0 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -41,7 +41,7 @@ void prepare_em_level(void) for (x = 0; x < lev.width; x++) for (y = 0; y < lev.height; y++) - lev.cave[lev.left + x][lev.top + y] = cav.cave_raw[x][y]; + lev.cave[lev.left + x][lev.top + y] = cav.cave[x][y]; for (x = lev.left; x < lev.right; x++) for (y = lev.top; y < lev.bottom; y++) @@ -49,7 +49,7 @@ void prepare_em_level(void) lev.time = cav.time_seconds; - lev.required = cav.required_initial; + lev.required = cav.required; lev.score = 0; lev.eater_score = cav.eater_score; @@ -76,7 +76,7 @@ void prepare_em_level(void) lev.ball_time = cav.ball_time; lev.ball_cnt = cav.ball_time; - lev.ball_state = cav.ball_state_initial; + lev.ball_state = cav.ball_state; lev.ball_random = cav.ball_random; lev.ball_pos = 0; @@ -84,22 +84,22 @@ void prepare_em_level(void) lev.shine_cnt = 0; lev.lenses_time = cav.lenses_time; - lev.lenses_cnt = cav.lenses_cnt_initial; + lev.lenses_cnt = cav.lenses_cnt; lev.magnify_time = cav.magnify_time; - lev.magnify_cnt = cav.magnify_cnt_initial; + lev.magnify_cnt = cav.magnify_cnt; lev.wheel_time = cav.wheel_time; - lev.wheel_cnt = cav.wheel_cnt_initial; - lev.wheel_x = cav.wheel_x_initial; - lev.wheel_y = cav.wheel_y_initial; + lev.wheel_cnt = cav.wheel_cnt; + lev.wheel_x = cav.wheel_x; + lev.wheel_y = cav.wheel_y; lev.wind_time = cav.wind_time; - lev.wind_cnt = cav.wind_cnt_initial; - lev.wind_direction = cav.wind_direction_initial; + lev.wind_cnt = cav.wind_cnt; + lev.wind_direction = cav.wind_direction; - lev.wonderwall_time = cav.wonderwall_time_initial; - lev.wonderwall_state = cav.wonderwall_state_initial; + lev.wonderwall_time = cav.wonderwall_time; + lev.wonderwall_state = cav.wonderwall_state; lev.killed_out_of_time = FALSE;