X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;h=3cad1078befb04c5784c2c9c130b4bbfa944cb45;hb=4f08247e5aa192fe015cbb424aeea2a97a69a223;hp=32c4b600b4b4e30a45a951de37edb5d23d135175;hpb=4e4b7a3f5581e495af3d0bcf0ca8bb5424306a52;p=rocksndiamonds.git diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 32c4b600..3cad1078 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -1107,11 +1107,14 @@ void prepare_em_level(void) ply[i].joy_stick = ply[i].joy_spin = 0; } + // the following engine variables are initialized to version-specific values + // in function InitGameEngine() (src/game.c): + // + // - game_em.use_single_button (default: TRUE) + game_em.any_player_moving = FALSE; game_em.any_player_snapping = FALSE; - game_em.use_single_button = game_em.use_single_button_initial = TRUE; - game_em.last_moving_player = 0; /* default: first player */ for (i = 0; i < MAX_PLAYERS; i++)