X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fcave.h;h=c1f47fff504aa94ece30469f058aba449b2f20c1;hb=HEAD;hp=59b795d81700e776885f2e1e7bd04e3ffdf470b3;hpb=58ea80c54f5a1e6605e2c33b554dff1fcc0c26b5;p=rocksndiamonds.git diff --git a/src/game_em/cave.h b/src/game_em/cave.h index 59b795d8..c1f47fff 100644 --- a/src/game_em/cave.h +++ b/src/game_em/cave.h @@ -52,6 +52,8 @@ enum Cbomb, Cnut, Cspring, + Cspring_e, + Cspring_w, Cpush_emerald_e, Cpush_emerald_w, Cpush_diamond_e, @@ -217,8 +219,8 @@ struct CAVE int width; /* cave width */ int height; /* cave height */ - int player_x[MAX_PLAYERS]; /* player x pos */ - int player_y[MAX_PLAYERS]; /* player y pos */ + int player_x[MAX_PLAYERS]; /* player x position */ + int player_y[MAX_PLAYERS]; /* player y position */ int time_seconds; /* available time (seconds) */ int gems_needed; /* emeralds needed */ @@ -237,32 +239,37 @@ struct CAVE int magnify_score; /* score for collecting magnifier */ int exit_score; /* score for entering exit */ - int android_move_time; /* android move reset time */ - int android_clone_time; /* android clone reset time */ - int ball_time; /* ball reset time */ - int amoeba_time; /* amoeba speed */ - int wonderwall_time; /* wonderwall time */ - int wheel_time; /* wheel reset time */ - int wheel_x; /* wheel x pos */ - int wheel_y; /* wheel y pos */ - int lenses_time; /* lenses reset time */ - int magnify_time; /* magnify reset time */ - int wind_time; /* wind reset time */ + int android_move_time; /* reset time for android movement */ + int android_clone_time; /* reset time for android cloning */ + int ball_time; /* reset time for ball activity */ + int amoeba_time; /* amoeba growth speed */ + int wonderwall_time; /* reset time for wonderwall activity */ + int wheel_time; /* reset time for wheel activity */ + int wheel_x; /* wheel x position */ + int wheel_y; /* wheel y position */ + int lenses_time; /* reset time for lenses activity */ + int magnify_time; /* reset time for magnifier activity */ + int wind_time; /* reset time for wind activity */ int wind_direction; /* wind direction */ - int ball_random; /* ball is random flag */ - int ball_state; /* ball active flag */ - int wonderwall_state; /* wonderwall active flag */ - int wheel_cnt; /* wheel counter */ - int lenses_cnt; /* lenses counter */ - int magnify_cnt; /* magnify counter */ - int wind_cnt; /* wind time counter */ - + int num_eater_arrays; /* number of eater data arrays used */ int num_ball_arrays; /* number of ball data arrays used */ + boolean testmode; /* flag for test mode */ + boolean teamwork; /* flag for two player mode */ + boolean infinite; /* flag for infinitely wide cave */ + boolean infinite_true; /* flag for truely infinitely wide cave */ + + boolean ball_random; /* flag if ball is random */ + boolean ball_active; /* flag if ball is already active */ + boolean wonderwall_active; /* flag if wonderwall is already active */ + boolean wheel_active; /* flag if wheel is already active */ + boolean lenses_active; /* flag if lenses are already active */ + boolean magnify_active; /* flag if magnifier is already active */ + short eater_array[8][9]; /* eater data */ short ball_array[8][8]; /* ball data */ - short android_array[TILE_MAX]; /* android clone data */ + short android_array[GAME_TILE_MAX]; /* android clone data */ short cave[CAVE_WIDTH][CAVE_HEIGHT]; /* cave data */ };