X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fcave.h;h=36446707261a822830078df26832c62380981836;hb=724fbe31d039f8b7272f45b18f18a8d9ea2281df;hp=936f2848fa1b211af2832eebf5d293202f1df112;hpb=56be9668e4ff713c8fff9b105f0913dd4d373cb1;p=rocksndiamonds.git diff --git a/src/game_em/cave.h b/src/game_em/cave.h index 936f2848..36446707 100644 --- a/src/game_em/cave.h +++ b/src/game_em/cave.h @@ -8,25 +8,25 @@ struct CAVE { - int width; /* playfield width */ - int height; /* playfield height */ + int width; /* cave width */ + int height; /* cave height */ int player_x[MAX_PLAYERS]; /* player x pos */ int player_y[MAX_PLAYERS]; /* player y pos */ int time_seconds; /* available time (seconds) */ - int required_initial; /* emeralds needed */ + int required; /* emeralds needed */ int alien_score; /* score for killing alien */ int amoeba_time; /* amoeba speed */ - int android_move_cnt_initial; /* android move counter (initial) */ + int android_move_cnt; /* android move counter */ int android_move_time; /* android move reset time */ - int android_clone_cnt_initial;/* android clone counter (initial) */ + int android_clone_cnt; /* android clone counter */ int android_clone_time; /* android clone reset time */ int ball_cnt; /* ball counter */ int ball_pos; /* ball array pos counter */ int ball_random; /* ball is random flag */ - int ball_state_initial; /* ball active flag (initial) */ + int ball_state; /* ball active flag */ int ball_time; /* ball reset time */ int bug_score; /* score for killing bug */ int diamond_score; /* score for collecting diamond */ @@ -36,25 +36,25 @@ struct CAVE int emerald_score; /* score for collecting emerald */ int exit_score; /* score for entering exit */ int key_score; /* score for colleting key */ - int lenses_cnt_initial; /* lenses counter (initial) */ + int lenses_cnt; /* lenses counter */ int lenses_score; /* score for collecting lenses */ int lenses_time; /* lenses reset time */ - int magnify_cnt_initial; /* magnify counter (initial) */ + int magnify_cnt; /* magnify counter */ int magnify_score; /* score for collecting magnifier */ int magnify_time; /* magnify reset time */ int nut_score; /* score for cracking nut */ int shine_cnt; /* shine counter for emerald/diamond */ int slurp_score; /* score for slurping alien */ int tank_score; /* score for killing tank */ - int wheel_cnt_initial; /* wheel counter (initial) */ - int wheel_x_initial; /* wheel x pos (initial) */ - int wheel_y_initial; /* wheel y pos (initial) */ + int wheel_cnt; /* wheel counter */ + int wheel_x; /* wheel x pos */ + int wheel_y; /* wheel y pos */ int wheel_time; /* wheel reset time */ - int wind_cnt_initial; /* wind counter (initial) */ - int wind_direction_initial; /* wind direction (initial) */ + int wind_cnt; /* wind time counter */ + int wind_direction; /* wind direction */ int wind_time; /* wind reset time */ - int wonderwall_state_initial; /* wonderwall active flag (initial) */ - int wonderwall_time_initial; /* wonderwall time (initial) */ + int wonderwall_state; /* wonderwall active flag */ + int wonderwall_time; /* wonderwall time */ int num_ball_arrays; /* number of ball data arrays used */ @@ -62,7 +62,7 @@ struct CAVE short ball_array[8][8]; /* ball data */ short android_array[TILE_MAX]; /* android clone table */ - short cave_raw[CAVE_WIDTH][CAVE_HEIGHT]; + short cave[CAVE_WIDTH][CAVE_HEIGHT]; /* cave data */ }; #endif // CAVE_H