X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fcave.c;h=40b2dc6f90e6e6f9af864ed3a1c4c525aa180137;hb=HEAD;hp=08c28ec22de4ccd631f2c0d0d85f5fd70b1d3230;hpb=d4b0925a000fb490f5ade0feecdd4781fc8d0bd5;p=rocksndiamonds.git diff --git a/src/game_em/cave.c b/src/game_em/cave.c index 08c28ec2..25d7785a 100644 --- a/src/game_em/cave.c +++ b/src/game_em/cave.c @@ -3,54 +3,90 @@ * cave data structures */ -#include "global.h" -#include "tile.h" -#include "level.h" +#include "main_em.h" struct LevelInfo_EM native_em_level; void setLevelInfoToDefaults_EM(void) { - int i; + int i, j, x, y; native_em_level.file_version = FILE_VERSION_EM_ACTUAL; + native_em_level.cav = &cav; - native_em_level.lev = &lev; - native_em_level.ply1 = &ply1; - native_em_level.ply2 = &ply2; + game_em.lev = &lev; + for (i = 0; i < MAX_PLAYERS; i++) + game_em.ply[i] = &ply[i]; - lev.width = 64; - lev.height = 32; + cav.width = 64; + cav.height = 32; - ply1.x_initial = 0; - ply1.y_initial = 0; - - ply2.x_initial = 0; - ply2.y_initial = 0; - - lev.lenses_cnt_initial = 0; - lev.magnify_cnt_initial = 0; - - lev.wheel_cnt_initial = 0; - lev.wheel_x_initial = 1; - lev.wheel_y_initial = 1; - - lev.wind_time = 9999; - lev.wind_cnt_initial = 0; - - lev.wonderwall_state_initial = 0; - lev.wonderwall_time_initial = 0; - - lev.num_ball_arrays = 8; - - for (i = 0; i < TILE_MAX; i++) - lev.android_array[i] = Xblank; - - lev.home_initial = 2; /* initial number of players in this level */ + for (i = 0; i < MAX_PLAYERS; i++) + { + cav.player_x[i] = -1; + cav.player_y[i] = -1; + } - ply1.alive_initial = (lev.home_initial >= 1); - ply2.alive_initial = (lev.home_initial >= 2); + cav.time_seconds = 0; + cav.gems_needed = 0; + + cav.eater_score = 0; + cav.alien_score = 0; + cav.bug_score = 0; + cav.tank_score = 0; + cav.slurp_score = 0; + cav.nut_score = 0; + cav.emerald_score = 0; + cav.diamond_score = 0; + cav.dynamite_score = 0; + cav.key_score = 0; + cav.lenses_score = 0; + cav.magnify_score = 0; + cav.exit_score = 0; + + cav.android_move_time = 0; + cav.android_clone_time= 0; + cav.ball_time = 0; + cav.amoeba_time = 0; + cav.wonderwall_time = 0; + cav.wheel_time = 0; + cav.wheel_x = 0; + cav.wheel_y = 0; + cav.lenses_time = 0; + cav.magnify_time = 0; + cav.wind_time = 0; + cav.wind_direction = 0; + + cav.num_eater_arrays = 8; + cav.num_ball_arrays = 8; + + cav.testmode = FALSE; + cav.teamwork = FALSE; + cav.infinite = TRUE; + cav.infinite_true = FALSE; // default: use original EMC behaviour + + cav.ball_random = FALSE; + cav.ball_active = FALSE; + cav.wonderwall_active = FALSE; + cav.wheel_active = FALSE; + cav.lenses_active = FALSE; + cav.magnify_active = FALSE; + + for (i = 0; i < 8; i++) + for (j = 0; j < 9; j++) + cav.eater_array[i][j] = Cblank; + + for (i = 0; i < 8; i++) + for (j = 0; j < 8; j++) + cav.ball_array[i][j] = Cblank; + + for (i = 0; i < GAME_TILE_MAX; i++) + cav.android_array[i] = Cblank; + + for (x = 0; x < CAVE_WIDTH; x++) + for (y = 0; y < CAVE_HEIGHT; y++) + cav.cave[x][y] = Cblank; } @@ -61,37 +97,40 @@ void setLevelInfoToDefaults_EM(void) #define MAX_EM_LEVEL_SIZE 16384 -boolean LoadNativeLevel_EM(char *filename) +boolean LoadNativeLevel_EM(char *filename, boolean level_info_only) { unsigned char raw_leveldata[MAX_EM_LEVEL_SIZE]; int raw_leveldata_length; int file_version; - FILE *file; + File *file; /* always start with reliable default values */ setLevelInfoToDefaults_EM(); - if (!(file = fopen(filename, MODE_READ))) + if (!(file = openFile(filename, MODE_READ))) { - Error(ERR_WARN, "cannot open level '%s' -- using empty level", filename); + if (!level_info_only) + Warn("cannot open level '%s' -- using empty level", filename); return FALSE; } - raw_leveldata_length = fread(raw_leveldata, 1, MAX_EM_LEVEL_SIZE, file); + raw_leveldata_length = readFile(file, raw_leveldata, 1, MAX_EM_LEVEL_SIZE); - fclose(file); + closeFile(file); if (raw_leveldata_length <= 0) { - Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename); + Warn("cannot read level '%s' -- using empty level", filename); return FALSE; } - if (!(file_version = cleanup_em_level(raw_leveldata, raw_leveldata_length))) + file_version = cleanup_em_level(raw_leveldata, raw_leveldata_length, filename); + + if (file_version == FILE_VERSION_EM_UNKNOWN) { - Error(ERR_WARN, "unknown EM level '%s' -- using empty level", filename); + Warn("unknown EM level '%s' -- using empty level", filename); return FALSE; }