X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2FMakefile;h=d106dd03070bb8d6c36eda606162bd5763985fb8;hb=refs%2Fheads%2Fmaster-next-major-release;hp=4fc21cd0f12f70d64b654b99203430597c36e5e0;hpb=3a98ec2c06b0355364b5747da91af9f673e295ca;p=rocksndiamonds.git diff --git a/src/game_em/Makefile b/src/game_em/Makefile index 4fc21cd0..d106dd03 100644 --- a/src/game_em/Makefile +++ b/src/game_em/Makefile @@ -1,9 +1,15 @@ # ============================================================================= -# Rocks'n'Diamonds Makefile (game_em) +# Rocks'n'Diamonds - McDuffin Strikes Back! # ----------------------------------------------------------------------------- -# (c) 1995-2006 Holger Schemel +# (c) 1995-2014 by Artsoft Entertainment +# Holger Schemel +# info@artsoft.org +# https://www.artsoft.org/ # ----------------------------------------------------------------------------- -# Emerald Mine for X11 © 2000,2001 David Tritscher +# The native Emerald Mine game engine is based on: +# Emerald Mine for X11 (c) 2000,2001 David Tritscher +# ----------------------------------------------------------------------------- +# src/game_em/Makefile # ============================================================================= # ----------------------------------------------------------------------------- @@ -14,27 +20,17 @@ SRCS = cave.c \ convert.c \ graphics.c \ init.c \ - input.c \ - main.c \ - sound.c \ - synchro_1.c \ - synchro_2.c \ - synchro_3.c \ - tab_generate.c \ - ulaw_generate.c + game.c \ + logic.c \ + reademc.c OBJS = cave.o \ convert.o \ graphics.o \ init.o \ - input.o \ - main.o \ - sound.o \ - synchro_1.o \ - synchro_2.o \ - synchro_3.o \ - tab_generate.o \ - ulaw_generate.o + game.o \ + logic.o \ + reademc.o GAME_EM = game_em.a @@ -46,7 +42,7 @@ GAME_EM = game_em.a all: $(GAME_EM) $(GAME_EM): $(OBJS) - $(AR) cru $(GAME_EM) $(OBJS) + $(AR) cr $(GAME_EM) $(OBJS) $(RANLIB) $(GAME_EM) .c.o: @@ -64,6 +60,9 @@ clean: depend: for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend +depend-clean: + $(RM) .depend + ifeq (.depend,$(wildcard .depend)) include .depend endif