X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fmain_bd.c;h=c11022b0c57951c6ea2fdfede1b36dc474205e17;hb=b197ad86c0801f6139e4f147bf22bd375c9dfb63;hp=3992593359260faac31cd6b3823666dd57ac1889;hpb=3b292f6abf8f677bbfdbd9b583c54113b8e64959;p=rocksndiamonds.git diff --git a/src/game_bd/main_bd.c b/src/game_bd/main_bd.c index 39925933..c11022b0 100644 --- a/src/game_bd/main_bd.c +++ b/src/game_bd/main_bd.c @@ -453,6 +453,20 @@ boolean use_bd_pushing_graphics(void) (setup.bd_pushing_graphics == AUTO && !use_native_bd_graphics_engine())); } +// check if player up/down graphics selected in setup menu +boolean use_bd_up_down_graphics(void) +{ + return ((setup.bd_up_down_graphics == TRUE) || + (setup.bd_up_down_graphics == AUTO && !use_native_bd_graphics_engine())); +} + +// check if skipping falling sounds selected in setup menu +boolean skip_bd_falling_sounds(void) +{ + return ((setup.bd_skip_falling_sounds == TRUE) || + (setup.bd_skip_falling_sounds == AUTO && !game.use_native_bd_sound_engine)); +} + Bitmap **GetTitleScreenBitmaps_BD(void) { Bitmap **title_screen_bitmaps = gd_get_title_screen_bitmaps();