X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fmain_bd.c;h=8151af432d5837e28868c6e2c8aa00d0edac3181;hb=c128739405acf7f7fc4414cb68803e9b966ade69;hp=f6d60f6ea39538ca30bcfb8e057c23160f5d9f6c;hpb=cd93563ab6baed2b7608b37f6e76debfc2afb4d0;p=rocksndiamonds.git diff --git a/src/game_bd/main_bd.c b/src/game_bd/main_bd.c index f6d60f6e..8151af43 100644 --- a/src/game_bd/main_bd.c +++ b/src/game_bd/main_bd.c @@ -40,7 +40,7 @@ void bd_open_all(void) gd_caveset_clear(); - gd_init_keystate(); + gd_init_play_area(); gd_sound_init(); } @@ -433,6 +433,40 @@ void GameActions_BD(byte action[MAX_PLAYERS]) // graphics functions // ============================================================================ +// check if native BD graphics engine requested in custom graphics configuration +boolean use_native_bd_graphics_engine(void) +{ + return game.use_native_bd_graphics_engine; +} + +// check if smooth game element movements selected in setup menu +boolean use_bd_smooth_movements(void) +{ + return ((setup.bd_smooth_movements == MODE_TRUE) || + (setup.bd_smooth_movements == MODE_AUTO && !use_native_bd_graphics_engine())); +} + +// check if player pushing graphics selected in setup menu +boolean use_bd_pushing_graphics(void) +{ + return ((setup.bd_pushing_graphics == MODE_TRUE) || + (setup.bd_pushing_graphics == MODE_AUTO && !use_native_bd_graphics_engine())); +} + +// check if player up/down graphics selected in setup menu +boolean use_bd_up_down_graphics(void) +{ + return ((setup.bd_up_down_graphics == MODE_TRUE) || + (setup.bd_up_down_graphics == MODE_AUTO && !use_native_bd_graphics_engine())); +} + +// check if skipping falling sounds selected in setup menu +boolean skip_bd_falling_sounds(void) +{ + return ((setup.bd_skip_falling_sounds == MODE_TRUE) || + (setup.bd_skip_falling_sounds == MODE_AUTO && !game.use_native_bd_sound_engine)); +} + Bitmap **GetTitleScreenBitmaps_BD(void) { Bitmap **title_screen_bitmaps = gd_get_title_screen_bitmaps();