X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fmain_bd.c;h=8151af432d5837e28868c6e2c8aa00d0edac3181;hb=c128739405acf7f7fc4414cb68803e9b966ade69;hp=d2da72f17460aaca33850c709a1e76a297a8466d;hpb=16e73266bef50f4e3b0fd3f5753e28a679e29f67;p=rocksndiamonds.git diff --git a/src/game_bd/main_bd.c b/src/game_bd/main_bd.c index d2da72f1..8151af43 100644 --- a/src/game_bd/main_bd.c +++ b/src/game_bd/main_bd.c @@ -40,7 +40,7 @@ void bd_open_all(void) gd_caveset_clear(); - gd_init_keystate(); + gd_init_play_area(); gd_sound_init(); } @@ -442,22 +442,29 @@ boolean use_native_bd_graphics_engine(void) // check if smooth game element movements selected in setup menu boolean use_bd_smooth_movements(void) { - return ((setup.bd_smooth_movements == TRUE) || - (setup.bd_smooth_movements == AUTO && !use_native_bd_graphics_engine())); + return ((setup.bd_smooth_movements == MODE_TRUE) || + (setup.bd_smooth_movements == MODE_AUTO && !use_native_bd_graphics_engine())); } // check if player pushing graphics selected in setup menu boolean use_bd_pushing_graphics(void) { - return ((setup.bd_pushing_graphics == TRUE) || - (setup.bd_pushing_graphics == AUTO && !use_native_bd_graphics_engine())); + return ((setup.bd_pushing_graphics == MODE_TRUE) || + (setup.bd_pushing_graphics == MODE_AUTO && !use_native_bd_graphics_engine())); } // check if player up/down graphics selected in setup menu boolean use_bd_up_down_graphics(void) { - return ((setup.bd_up_down_graphics == TRUE) || - (setup.bd_up_down_graphics == AUTO && !use_native_bd_graphics_engine())); + return ((setup.bd_up_down_graphics == MODE_TRUE) || + (setup.bd_up_down_graphics == MODE_AUTO && !use_native_bd_graphics_engine())); +} + +// check if skipping falling sounds selected in setup menu +boolean skip_bd_falling_sounds(void) +{ + return ((setup.bd_skip_falling_sounds == MODE_TRUE) || + (setup.bd_skip_falling_sounds == MODE_AUTO && !game.use_native_bd_sound_engine)); } Bitmap **GetTitleScreenBitmaps_BD(void)