X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fexport_bd.h;h=f11a4aad60f9ea2eab548e35c9a01c6e58d316df;hb=ee2ea277015cd6d41e5314bbdc18229bd60ca1de;hp=3b8c77217a1db58881156841286f321035070df1;hpb=bd826a8c1635d94fc84b15c785377b975a6cd7e1;p=rocksndiamonds.git diff --git a/src/game_bd/export_bd.h b/src/game_bd/export_bd.h index 3b8c7721..f11a4aad 100644 --- a/src/game_bd/export_bd.h +++ b/src/game_bd/export_bd.h @@ -44,7 +44,7 @@ struct GameInfo_BD boolean cover_screen; // needed for updating panel - int time_played; + int time_left; int gems_still_needed; int score; }; @@ -103,6 +103,7 @@ void setLevelInfoToDefaults_BD_Ext(int, int); void setLevelInfoToDefaults_BD(void); boolean LoadNativeLevel_BD(char *, int, boolean); boolean SaveNativeLevel_BD(char *); +void DumpLevelset_BD(void); void PreparePreviewTileBitmap_BD(Bitmap *, int); void SetPreviewTileBitmapReference_BD(Bitmap *); @@ -112,7 +113,13 @@ unsigned int InitEngineRandom_BD(int); void InitGameEngine_BD(void); void GameActions_BD(byte[MAX_PLAYERS]); -Bitmap *GetTitleScreen_BD(void); +boolean use_native_bd_graphics_engine(void); +boolean use_bd_smooth_movements(void); +boolean use_bd_pushing_graphics(void); +boolean use_bd_up_down_graphics(void); +boolean skip_bd_falling_sounds(void); + +Bitmap **GetTitleScreenBitmaps_BD(void); void CoverScreen_BD(void); void BlitScreenToBitmap_BD(Bitmap *);