X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fexport_bd.h;h=a56e948bf282dd3566bf2bfe8db0034a9118d347;hb=8b154afb27d3c3307f465a61a9542a57e97823c2;hp=3b9e704c6099860251a724690878688095d1470c;hpb=d959ed0d8d9cadec525853c2ab584f8d1ab079ae;p=rocksndiamonds.git diff --git a/src/game_bd/export_bd.h b/src/game_bd/export_bd.h index 3b9e704c..a56e948b 100644 --- a/src/game_bd/export_bd.h +++ b/src/game_bd/export_bd.h @@ -88,6 +88,10 @@ int map_action_RND_to_BD(int); int map_action_BD_to_RND(int); boolean checkGameRunning_BD(void); +boolean checkGamePlaying_BD(void); +boolean checkBonusTime_BD(void); +int getFramesPerSecond_BD(void); +int getTimeLeft_BD(void); void InitGfxBuffers_BD(void); @@ -96,6 +100,8 @@ void setLevelInfoToDefaults_BD(void); boolean LoadNativeLevel_BD(char *, int, boolean); unsigned int InitEngineRandom_BD(int); +void InitGameEngine_BD(void); +void GameActions_BD(byte[MAX_PLAYERS]); void CoverScreen_BD(void); void BlitScreenToBitmap_BD(Bitmap *);