X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fexport_bd.h;h=883d4ace79be743d1cfa4613bbc64a30fe0b199c;hb=8fdd23c078934ae797980a824fd145903c84cae7;hp=6fe2456cd63bc3198c67c3cb26acce5743c48e48;hpb=e4e2346cab8fe2f81bcab90fbfb6e4683c675332;p=rocksndiamonds.git diff --git a/src/game_bd/export_bd.h b/src/game_bd/export_bd.h index 6fe2456c..883d4ace 100644 --- a/src/game_bd/export_bd.h +++ b/src/game_bd/export_bd.h @@ -43,6 +43,9 @@ struct GameInfo_BD boolean game_over; boolean cover_screen; + boolean player_moving; + boolean player_snapping; + // needed for updating panel int time_left; int gems_still_needed; @@ -75,6 +78,19 @@ struct GraphicInfo_BD struct EngineSnapshotInfo_BD { + GdGame game; + + // data from pointers in game structure + int element_buffer[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + int last_element_buffer[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + int dir_buffer[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + int gfx_buffer[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + + GdCave cave; + + // data from pointers in cave structure + short map[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short hammered_reappear[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; }; @@ -123,10 +139,15 @@ boolean use_bd_pushing_graphics(void); boolean use_bd_up_down_graphics(void); boolean use_bd_falling_sounds(void); +boolean hasColorTemplate_BD(void); + Bitmap **GetTitleScreenBitmaps_BD(void); void CoverScreen_BD(void); void BlitScreenToBitmap_BD(Bitmap *); void RedrawPlayfield_BD(boolean); +void SaveEngineSnapshotValues_BD(void); +void LoadEngineSnapshotValues_BD(void); + #endif // EXPORT_BD_H