X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fexport_bd.h;h=883d4ace79be743d1cfa4613bbc64a30fe0b199c;hb=8fdd23c078934ae797980a824fd145903c84cae7;hp=2344d2d07bfa9de9917ed81486770b453c2ec527;hpb=f7132b81a5b7559991e1048ab8680c65cc4b98c2;p=rocksndiamonds.git diff --git a/src/game_bd/export_bd.h b/src/game_bd/export_bd.h index 2344d2d0..883d4ace 100644 --- a/src/game_bd/export_bd.h +++ b/src/game_bd/export_bd.h @@ -43,6 +43,9 @@ struct GameInfo_BD boolean game_over; boolean cover_screen; + boolean player_moving; + boolean player_snapping; + // needed for updating panel int time_left; int gems_still_needed; @@ -75,6 +78,19 @@ struct GraphicInfo_BD struct EngineSnapshotInfo_BD { + GdGame game; + + // data from pointers in game structure + int element_buffer[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + int last_element_buffer[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + int dir_buffer[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + int gfx_buffer[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + + GdCave cave; + + // data from pointers in cave structure + short map[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short hammered_reappear[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; }; @@ -121,7 +137,9 @@ boolean use_native_bd_graphics_engine(void); boolean use_bd_smooth_movements(void); boolean use_bd_pushing_graphics(void); boolean use_bd_up_down_graphics(void); -boolean skip_bd_falling_sounds(void); +boolean use_bd_falling_sounds(void); + +boolean hasColorTemplate_BD(void); Bitmap **GetTitleScreenBitmaps_BD(void); void CoverScreen_BD(void); @@ -129,4 +147,7 @@ void CoverScreen_BD(void); void BlitScreenToBitmap_BD(Bitmap *); void RedrawPlayfield_BD(boolean); +void SaveEngineSnapshotValues_BD(void); +void LoadEngineSnapshotValues_BD(void); + #endif // EXPORT_BD_H