X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fexport_bd.h;h=23809345a82ead5a8e7b7f17ef2120e9bdcf9ad3;hb=3fa87bc018874afae7bfca06c6d509411a441b09;hp=688d506ef9072309a2c8537c18687dd8e2876ed3;hpb=06ca530f089d0f4a0e98f1ce11fd47387bd20a0d;p=rocksndiamonds.git diff --git a/src/game_bd/export_bd.h b/src/game_bd/export_bd.h index 688d506e..23809345 100644 --- a/src/game_bd/export_bd.h +++ b/src/game_bd/export_bd.h @@ -44,9 +44,12 @@ struct GameInfo_BD boolean cover_screen; // needed for updating panel - int time_played; + int time_left; int gems_still_needed; int score; + + // needed for saving score time + int frames_played; }; struct LevelInfo_BD @@ -96,6 +99,7 @@ boolean checkGamePlaying_BD(void); boolean checkBonusTime_BD(void); int getFramesPerSecond_BD(void); int getTimeLeft_BD(void); +void SetTimeFrames_BD(int); void InitGfxBuffers_BD(void); @@ -103,6 +107,7 @@ void setLevelInfoToDefaults_BD_Ext(int, int); void setLevelInfoToDefaults_BD(void); boolean LoadNativeLevel_BD(char *, int, boolean); boolean SaveNativeLevel_BD(char *); +void DumpLevelset_BD(void); void PreparePreviewTileBitmap_BD(Bitmap *, int); void SetPreviewTileBitmapReference_BD(Bitmap *); @@ -112,6 +117,14 @@ unsigned int InitEngineRandom_BD(int); void InitGameEngine_BD(void); void GameActions_BD(byte[MAX_PLAYERS]); +boolean use_native_bd_graphics_engine(void); +boolean use_bd_smooth_movements(void); +boolean use_bd_pushing_graphics(void); +boolean use_bd_up_down_graphics(void); +boolean use_bd_falling_sounds(void); + +boolean hasColorTemplate_BD(void); + Bitmap **GetTitleScreenBitmaps_BD(void); void CoverScreen_BD(void);