X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fbd_gameplay.h;h=999c5e845ccc824955cc188430978ad6e6347060;hb=75b1504db75bdf33cf6bfc8cd30145805ab66a2d;hp=aa9a48de387be6ec127c0e09cc5853798353800f;hpb=93a37840d8ff4a84fc878f148e3abfeecb701821;p=rocksndiamonds.git diff --git a/src/game_bd/bd_gameplay.h b/src/game_bd/bd_gameplay.h index aa9a48de..999c5e84 100644 --- a/src/game_bd/bd_gameplay.h +++ b/src/game_bd/bd_gameplay.h @@ -83,9 +83,11 @@ typedef struct _gd_game int itercycle; int itermax; int itermax_last; + int itermax2[2]; int animcycle; int milliseconds_game; int milliseconds_anim; + int cycle_counter; int replay_no_more_movements; boolean show_story; // to remember that story for a particular cave was already shown. @@ -112,6 +114,8 @@ GdGame *gd_game_new(const int cave, const int level); GdGame *gd_game_new_snapshot(GdCave *snapshot); GdGame *gd_game_new_test(GdCave *cave, int level); +boolean check_iteration_reached(GdGame *game); + void play_game_func(GdGame *game, int action); #endif // BD_GAMEPLAY_H