X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fbd_elements.h;h=34a0615ae1af5a534c535f81253b6652a55b1c1b;hb=0f4ca4876cd7e3ac7f05620a6d048f5cd7dac294;hp=3355a7809ec48f3e35c01a65939f218c8c063885;hpb=d3ee9a75c191a044aa589058f9814a11362aecd8;p=rocksndiamonds.git diff --git a/src/game_bd/bd_elements.h b/src/game_bd/bd_elements.h index 3355a780..34a0615a 100644 --- a/src/game_bd/bd_elements.h +++ b/src/game_bd/bd_elements.h @@ -306,35 +306,82 @@ typedef enum _element O_MAX_ALL, - SCANNED=0x100, - COVERED=0x200, + SCANNED = 0x100, + COVERED = 0x200, + SKIPPED = 0x400, /* binary AND this to elements to get rid of properties above. */ - O_MASK = ~(SCANNED | COVERED) + O_MASK = ~(SCANNED | COVERED | SKIPPED) } GdElement; typedef enum _sound { GD_S_NONE, - GD_S_STONE, - GD_S_NUT, + GD_S_STONE_PUSHING, + GD_S_STONE_FALLING, + GD_S_STONE_IMPACT, + GD_S_MEGA_STONE_PUSHING, + GD_S_MEGA_STONE_FALLING, + GD_S_MEGA_STONE_IMPACT, + GD_S_FLYING_STONE_PUSHING, + GD_S_FLYING_STONE_FALLING, + GD_S_FLYING_STONE_IMPACT, + GD_S_WAITING_STONE_PUSHING, + GD_S_CHASING_STONE_PUSHING, + GD_S_NUT_PUSHING, + GD_S_NUT_FALLING, + GD_S_NUT_IMPACT, GD_S_NUT_CRACKING, - GD_S_DIRT_BALL, - GD_S_NITRO_PACK, - GD_S_FALLING_WALL, + GD_S_DIRT_BALL_FALLING, + GD_S_DIRT_BALL_IMPACT, + GD_S_DIRT_LOOSE_FALLING, + GD_S_DIRT_LOOSE_IMPACT, + GD_S_NITRO_PACK_PUSHING, + GD_S_NITRO_PACK_FALLING, + GD_S_NITRO_PACK_IMPACT, + GD_S_FALLING_WALL_FALLING, + GD_S_FALLING_WALL_IMPACT, GD_S_EXPANDING_WALL, GD_S_WALL_REAPPEARING, - GD_S_DIAMOND_RANDOM, /* randomly select a diamond sound */ - GD_S_DIAMOND_1, - GD_S_DIAMOND_2, - GD_S_DIAMOND_3, - GD_S_DIAMOND_4, - GD_S_DIAMOND_5, - GD_S_DIAMOND_6, - GD_S_DIAMOND_7, - GD_S_DIAMOND_8, + GD_S_DIAMOND_FALLING_RANDOM, /* randomly select a diamond falling sound */ + GD_S_DIAMOND_FALLING_1, + GD_S_DIAMOND_FALLING_2, + GD_S_DIAMOND_FALLING_3, + GD_S_DIAMOND_FALLING_4, + GD_S_DIAMOND_FALLING_5, + GD_S_DIAMOND_FALLING_6, + GD_S_DIAMOND_FALLING_7, + GD_S_DIAMOND_FALLING_8, + GD_S_DIAMOND_IMPACT_RANDOM, /* randomly select a diamond impact sound */ + GD_S_DIAMOND_IMPACT_1, + GD_S_DIAMOND_IMPACT_2, + GD_S_DIAMOND_IMPACT_3, + GD_S_DIAMOND_IMPACT_4, + GD_S_DIAMOND_IMPACT_5, + GD_S_DIAMOND_IMPACT_6, + GD_S_DIAMOND_IMPACT_7, + GD_S_DIAMOND_IMPACT_8, + GD_S_FLYING_DIAMOND_FALLING_RANDOM, /* randomly select a flying diamond falling sound */ + GD_S_FLYING_DIAMOND_FALLING_1, + GD_S_FLYING_DIAMOND_FALLING_2, + GD_S_FLYING_DIAMOND_FALLING_3, + GD_S_FLYING_DIAMOND_FALLING_4, + GD_S_FLYING_DIAMOND_FALLING_5, + GD_S_FLYING_DIAMOND_FALLING_6, + GD_S_FLYING_DIAMOND_FALLING_7, + GD_S_FLYING_DIAMOND_FALLING_8, + GD_S_FLYING_DIAMOND_IMPACT_RANDOM, /* randomly select a flying diamond impact sound */ + GD_S_FLYING_DIAMOND_IMPACT_1, + GD_S_FLYING_DIAMOND_IMPACT_2, + GD_S_FLYING_DIAMOND_IMPACT_3, + GD_S_FLYING_DIAMOND_IMPACT_4, + GD_S_FLYING_DIAMOND_IMPACT_5, + GD_S_FLYING_DIAMOND_IMPACT_6, + GD_S_FLYING_DIAMOND_IMPACT_7, + GD_S_FLYING_DIAMOND_IMPACT_8, GD_S_DIAMOND_COLLECTING, + GD_S_FLYING_DIAMOND_COLLECTING, GD_S_SKELETON_COLLECTING, GD_S_PNEUMATIC_COLLECTING, GD_S_BOMB_COLLECTING, @@ -347,6 +394,7 @@ typedef enum _sound GD_S_REPLICATOR, GD_S_ACID_SPREADING, GD_S_BLADDER_MOVING, + GD_S_BLADDER_PUSHING, GD_S_BLADDER_CONVERTING, GD_S_BLADDER_SPENDER, GD_S_BITER_EATING,