X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fbd_caveobject.c;h=750543d2c5ab24007dfb83cff797a606f960f370;hb=3cc8592ba5081ff394e42f1efa7b0b2409f845db;hp=254f373db3161b596963a956a833d7635e505207;hpb=7fb08abe58b2c84e36a5ed247d2103e08ae98aa4;p=rocksndiamonds.git diff --git a/src/game_bd/bd_caveobject.c b/src/game_bd/bd_caveobject.c index 254f373d..750543d2 100644 --- a/src/game_bd/bd_caveobject.c +++ b/src/game_bd/bd_caveobject.c @@ -1277,7 +1277,7 @@ static void draw_random_fill(GdCave *cave, const GdObject *object, int level) rand = g_rand_new_with_seed(seed); /* for c64 random, use the 2*8 lsb. */ - gd_c64_random_set_seed(&c64_rand, seed/256%256, seed%256); + gd_c64_random_set_seed(&c64_rand, seed / 256 % 256, seed % 256); /* change coordinates if not in correct order */ if (y1 > y2)