X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fbd_caveobject.c;fp=src%2Fgame_bd%2Fbd_caveobject.c;h=750543d2c5ab24007dfb83cff797a606f960f370;hb=2be47982a3acd069ebfdb2a75b26f770257932a6;hp=254f373db3161b596963a956a833d7635e505207;hpb=eea88cc5712224a52d4c606795f021be11ef5135;p=rocksndiamonds.git diff --git a/src/game_bd/bd_caveobject.c b/src/game_bd/bd_caveobject.c index 254f373d..750543d2 100644 --- a/src/game_bd/bd_caveobject.c +++ b/src/game_bd/bd_caveobject.c @@ -1277,7 +1277,7 @@ static void draw_random_fill(GdCave *cave, const GdObject *object, int level) rand = g_rand_new_with_seed(seed); /* for c64 random, use the 2*8 lsb. */ - gd_c64_random_set_seed(&c64_rand, seed/256%256, seed%256); + gd_c64_random_set_seed(&c64_rand, seed / 256 % 256, seed % 256); /* change coordinates if not in correct order */ if (y1 > y2)